The pinch handler is used to deal with sequences of browser events related to pinch gestures. The handler is used by controls that want to know when a pinch sequence begins, when a pinch is happening, and when it has finished.
Controls that use the pinch handler typically construct it with callbacks for ‘start’, ‘move’, and ‘done’. Callbacks for these keys are called when the pinch begins, with each change, and when the pinch is done.
Create a new pinch handler with the ALKMaps.Handler.Pinch constructor.
Inherits from
Summary
ALKMaps.Handler.Pinch | The pinch handler is used to deal with sequences of browser events related to pinch gestures. |
Properties | |
started | {Boolean} When a touchstart event is received, we want to record it, but not set ‘pinching’ until the touchmove get started after starting. |
stopDown | {Boolean} Stop propagation of touchstart events from getting to listeners on the same element. |
pinching | {Boolean} |
last | {Object} Object that store informations related to pinch last touch. |
start | {Object} Object that store informations related to pinch touchstart. |
singleTouchPanMap | {Boolean} If true, single touch and move will pan the map. |
Constructor | |
ALKMaps.Handler.Pinch | Returns ALKMaps.Handler.Pinch |
Functions | |
touchstart | Handle touchstart events |
touchmove | Handle touchmove events |
touchend | Handle touchend events |
activate | Activate the handler. |
deactivate | Deactivate the handler. |
getDistance | Get the distance in pixels between two touches. |
getPinchData | Get informations about the pinch event. |